Thursday, October 27, 2016
female demon
Experimenting character creation process in Zbrush. Done using dynamesh, so its not made for animation. Kinda looks like it can be a final boss of a game of some sort.
Wednesday, October 26, 2016
Wednesday, May 11, 2016
Saturday, April 30, 2016
Body Builder 3d
This is a body builder that will eventually turn into a mech-suit like armor dude, you'll see....
Base mesh done in maya, sculpted in zbrush.
Female Character
Female character modeled in maya first as a low poly. And then came to life in zbrush. This is another asset to my portfolio.
Tuesday, March 8, 2016
Toon Dragon Character
This little guy was drawn using pencil and paper, then scanned the sketch into my computer and worked on it in Photoshop by giving it color and a little bit of texture. And lastly, 3D model verison done in Maya and rendered using Mental Ray. This was done in a day, roughly 5 hours.
RollerCoaster
This model was done in school as one of my final assets/projects in 3d modeling class. Modeled, UV and textured using Maya, and Photoshop.
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